Games Day: Playing with students’ creations

Every year third year MEng Computer Science students work together in teams of six to create a state-of-the-art computer game. The groups spend up to 2400 hours between them building games that will thrill, delight or immerse the player and provide a spectacle for those watching them play. ‘Games Day’ is an annual tradition for the games to be played, showcased and marked. We spoke to senior Lecturer Dr Tilo Burghardt and students on the course to find out more.

In their games, students integrate technologies from across various computing subjects whilst flexing their creative muscles building new worlds and scenarios to explore. The CS students often work with MA Composition of Music for Film and Television students to produce the soundtracks for their games. They also get advice from industrial mentors in the games, software or media industry.

The department of Computer Science (which sits in the School of Computer Science, Electrical and Electronic Engineering, and Engineering Maths) has been running a computer games module since 1996.

Aerospace PhD in Three Minute Thesis final

Three Minute Thesis (3MT®) is an international competition that celebrates exciting research by PhD students around the world. Developed by The University of Queensland (UQ), the competition cultivates students’ academic, presentation, and research communication skills. Presenting in a 3MT competition increases your capacity to effectively explain your research in three minutes, using lay language. Competitors are allowed one PowerPoint slide, but no other resources or props.

This year Andres Rivero from the School of Civil, Aerospace and Mechanical Engineering made it to the Bristol final with his presentation, ‘Flexible airplanes: achieving higher fuel efficiency by adapting wing shapes during flight’.