Every year third year MEng Computer Science students work together in teams of six to create a state-of-the-art computer game. The groups spend up to 2400 hours between them building games that will thrill, delight or immerse the player and provide a spectacle for those watching them play. ‘Games Day’ is an annual tradition for the games to be played, showcased and marked. We spoke to senior Lecturer Dr Tilo Burghardt and students on the course to find out more.
In their games, students integrate technologies from across various computing subjects whilst flexing their creative muscles building new worlds and scenarios to explore. The CS students often work with MA Composition of Music for Film and Television students to produce the soundtracks for their games. They also get advice from industrial mentors in the games, software or media industry.
The department of Computer Science (which sits in the School of Computer Science, Electrical and Electronic Engineering, and Engineering Maths) has been running a computer games module since 1996.